I talked to Tanya this morning. We didn't go through the whole thing, just up to one of the quests. Unlike Caroline and Donald she understood the quests/arrows immediately, which is probably indicative of her practice being in a similar area of digital media - and she pointed out most of my target audience will understand that more too.
We mostly talked about plot and character things - she thinks I should add some more agency and some of my dialogue is passive - especially on page 3. There should also be more of a reason to go into the forest, for example she's taking a shortcut
She also thought I could add a lot more interactive/hypercomic things, which we discussed.
Notes:

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