Laya Mutton Rogers Major project process blog, from both semesters. The tags primary, secondary and discussion are from semester 1 research project only. Artist model refers to both art style and code examples
Tags
- 453 (60)
- artist model (32)
- concept art (31)
- production (28)
- code testing (24)
- secondary (19)
- audience testing (17)
- discussion (15)
- thumbnails (14)
- primary (10)
- crit moments (8)
- ADD TO (3)
Saturday, 26 May 2018
This queer comics database was just started recently, and is possibly a helpful resource! (in terms of representation stuff, not hypercomic stuff)
Friday, 25 May 2018
toby morris.
Just realised I've never done a post on Toby Morris, despite looking at a lot of his work. I went over some of his work briefly on my Illustration Studio blog
He's a NZ Illustrator who does comics - a lot of them political/social commentary, but still relevant - and uses simple animation. A lot for The Spinoff and The Wireless.
The animation tends to be either 'squiggle text' style or simple movements like eyes/hands/etc. It's used to draw attention to particular things
Take A Deep Breath and Dive In:




On A Plate:




From This is Not A Table:

He's a NZ Illustrator who does comics - a lot of them political/social commentary, but still relevant - and uses simple animation. A lot for The Spinoff and The Wireless.
The animation tends to be either 'squiggle text' style or simple movements like eyes/hands/etc. It's used to draw attention to particular things
Take A Deep Breath and Dive In:
On A Plate:
From This is Not A Table:

illustration studio practice
In illustration studio practice we did posters with a continuous sequential narrative + animating some small elements, which is somewhat relevant to this project! I did the animation in after effects.
Thursday, 24 May 2018
Started experimenting a little with scrollmagic/GSAP things, making them scroll activated.
Friday, 18 May 2018
Slides for Pecha Kucha
My page of notes of what I talked about, more or less:
I left some things out because it was going very long and I was almost last. But I got some good feedback, Mark and Karl seemed to think it was good! I just need to figure out the way to present this information in my dossier since everything's a bit out of order.
Wednesday, 16 May 2018
webcomic examples: animation
I recently joined a webcomic creators discord server and someone brought up animation in webcomics and a few people discussed it - some people said if there's too much, it can make a page too busy and lose the flow, or just be too gimmicky, but also that if it's done subtley or every now and then, to add extra emphasis or punch. especially in horror comics, with creepy eyes moving a little for example, or glitches
Colorless
A comic about a boy who wakes up in a strange supernatual city inhabitated by Animations who kill all humans. It's in single frames, no panels - though if you read it on tapastic they operate like panels.
It has a few animated pages every now and then, in order to emphasise various elements - mostly to do with the Animated (demon creature things), emphasizing their creepy nonhumanness
Here's a video I took of a part near the beginning:
One sequence near the beginning is an animated (motion graphic mostly) video
Here's a few of the other animated pages...



Ctrl+Z
A short comic about someone's experiences in uni, animation is used to emphasise a few moments. It's especially thematically relevant as the narrative is about how they couldn't study animation like they wanted to.
Colorless
A comic about a boy who wakes up in a strange supernatual city inhabitated by Animations who kill all humans. It's in single frames, no panels - though if you read it on tapastic they operate like panels.
It has a few animated pages every now and then, in order to emphasise various elements - mostly to do with the Animated (demon creature things), emphasizing their creepy nonhumanness
Here's a video I took of a part near the beginning:
The one part with the fish demon behind him emphasises the intensity of that sudden realisation there's something behind you..
One sequence near the beginning is an animated (motion graphic mostly) video
Here's a few of the other animated pages...
Ctrl+Z
A short comic about someone's experiences in uni, animation is used to emphasise a few moments. It's especially thematically relevant as the narrative is about how they couldn't study animation like they wanted to.
Sunday, 13 May 2018
No Borders, No Limits:
The Infinite Canvas as a Storytelling Tool in Online Comics
and
Hyper/Comics/Con/Text: Institutional Contexts and Interface Design in Online Educational Hypercomics
highlighted notes under cut
The Infinite Canvas as a Storytelling Tool in Online Comics
and
Hyper/Comics/Con/Text: Institutional Contexts and Interface Design in Online Educational Hypercomics
highlighted notes under cut
Thursday, 10 May 2018
8 different articles about queer fairytales, queer comics, feminist fairytale retellings etc - highlighted notes under cut
Saturday, 5 May 2018
Norman, Don. "Affordances and Design". Don Norman: Designing For People, 2004, https://www.jnd.org/dn.mss/affordances_and.html,.
highlighted under cut
highlighted under cut
Friday, 4 May 2018
Talking with Kerry Ann one on ones
Some dream-ish related things she suggested looking into
sleep science/ dreams/ dream interpretation / paralysis/ near death experience
As well as some things to think about in terms of narrative/visual things
familiar/unfamiliar
screenbased
navigating through dream
control/chaos
chance/surreal artists
relooking at things
perception/ things are not as they seem
A couple things that deal with dreams she suggested:
https://en.wikipedia.org/wiki/Waking_Life
http://www.realmeaningofdreams.com/slow-wave.html
I'm not sure if I want to make it so explicitly about dreams, but some good things to think about!
sleep science/ dreams/ dream interpretation / paralysis/ near death experience
As well as some things to think about in terms of narrative/visual things
familiar/unfamiliar
screenbased
navigating through dream
control/chaos
chance/surreal artists
relooking at things
perception/ things are not as they seem
A couple things that deal with dreams she suggested:
https://en.wikipedia.org/wiki/Waking_Life
http://www.realmeaningofdreams.com/slow-wave.html
I'm not sure if I want to make it so explicitly about dreams, but some good things to think about!
Wednesday, 2 May 2018
Lev Manovich - The Language of New Media
Manovich, Lev. The Language of New Media. Cambridge, Mass. : MIT Press, c, 2000. Leonardo.
notes under cut
Manovich, Lev. The Language of New Media. Cambridge, Mass. : MIT Press, c, 2000. Leonardo.
notes under cut
Tuesday, 1 May 2018
Little Nemo + Mistlands comic reactions
A selection of people's thoughts-
Little Nemo;
I didn't get too much attention/feedback about this - but about as much as much as I do for any art I do that doesn't have a big fandom. Sam's comment about Maurice Sendak made me look it up and apparently he was very inspired by Little Nemo in Slumberland (which makes sense!)
Mistlands Parallax;
On tapastic, a comic hosting site where I post it
Instagram:
Little Nemo;
I didn't get too much attention/feedback about this - but about as much as much as I do for any art I do that doesn't have a big fandom. Sam's comment about Maurice Sendak made me look it up and apparently he was very inspired by Little Nemo in Slumberland (which makes sense!)
Mistlands Parallax;
On tapastic, a comic hosting site where I post it
It's nice when people ask how it's done! I explained it briefly, linked to where I got the code, etc. The last comment is pretty sweet too - and I think it speaks to the fact that this is a one time thing, specifically for this part of the story in order to enhance this bit and make something cool and interesting rather than what the entire comic is made of? I suspect if the entire thing was like this people might get bored of it, especially in the posting format it's in (a page or two a week).
Tumblr (where I host the comic as well):
ari (walkingnorth) has two very popular webcomics (I think I talked about Always Human on here a while ago?) and her reblogging this got me quite a few notes! the 'immersive fantasy webcomic experience" is a very nice comment too!! Having friendships with other webcomic creators is a really great to get things out there (and learn from them!)
Twitter:
I find in general people are more likely to comment on instagram? I'm also not 100% sure if some of these people didn't go to the site itself, as the post is a screenrecord of me scrolling through it - maybe some of them just watched the video?
Patreon:
I also gained a handful of followers/subscribers on tumblr and tapastic. Overall, I got way more comments on all these sites than I ever do with normal Mistlands pages or any other art most of the time! I'm very happy with that (and grateful to all my friends and followers!)
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